I am currently a first year student at the ITU masters program focusing on games!
I have always been creative and started being interesting in creating since I was young. I started out with painting but something clicked when I started coding. Combining the two and with my love for games, it lead me to starting making them myself.
I have the most experience with the C# language and the Game Engine Unity. Through courses at the university and my self studies I also have some experience in C++, SQL, Blender, Maya, Unreal Engine.
There are so many different aspects and things to learn when it comes to Game Development that I am very excited to learn and master!
Here are some of the projects that I have worked on!
Slayer of Armies:
A 2D Roguelike Autobattler where you play as an army commander. During a run you will recruit more units to your army, upgrade you army and traverse the map!
This game was made for the Making Games Course at ITU. The game was also displayed at TAGS(Totally Awesome Games Showcase) at Copenhagen Gaming Week.
Trailer:
Dash Dash Evolution:
A Platformer in which you upgrade your dash to complete puzzles.
I was responsible for the environment and designing and coding the puzzles and all the enemies.
The game was made in Unity with C# for a project course at the university.
Here is the trailer:
Bug Defender:
A tower defence game where bugs have invaded and you need to place out big cannisters of bug spray with different effects to keep them away!
The game was made with C# for a course at the university.
Personal Project:
In my spare time I like to work on some personal projects! Here is one of them!
A roguelike where you play as a lich that can control blood, metal, and bone. For each weapon there are three different variations, one for each attribute. Each one changes the weapon in unique ways. Upgrade your weapon in fun and unique ways while you battle hordes of enemies!



Feel free to contact me if you have any questions: martin.guvaa@gmail.com